It’s
been a long time since I seriously played a tactical-based game because of its
lengthy gameplay and you would tend to spend more time in it considering that
some of them would force you to grind. But these games always have been a charm
for me. I never got to play many tactical games that much. One that I won’t
forget was Final Fantasy Tactics.
Then there are other unique tactical games like Valkyria Chronicles II. Then recently, I finally got to play Tactics Ogre – Let’s Us Cling Together
for the PSP.
Released
on February 2011, this game was already a classic game that was released way
back the Super Famicom days and re-released on Playstation, Sega Saturn and
recently to Playstation Portable. I never played the older ones so I can’t
really tell how it was improved but personally, the PSP version was very good
on its own.
The
story of the game start off with 3 characters, Denam, Catitua and Vyce who want
to take revenge against a Dark Knight named Lancelot for destroying their
hometown. The 3 tries to ambush 5 travelers they mistakenly think to be the
Dark Knight Lancelot and realize that he isn’t and that one only shares the
same name as the Holy Knight Lancelot.
The
travelers namely Warren, Gildas, Mirdyn, Canopus and the Holy
Knight Lancelot decide to help Denam to take arms against the Galgastians. They
take the first step by saving the leader of the Walister Resistance, Duke
Ronwey. The Duke accepted them and join his cause to battle against the Galgastians
and from there the fate of Denam and his companions will make a big turn.
The
game’s story has several branching paths to take depending on the choices you
make, some small pieces in the story or even the major ones will have a
significant effect in the story-telling, like whether you decide to help
someone or not, or whether you have able to save somebody in battle or not. At
certain situations, if you fail to save a character and dies, they are
permanently dead. There are several unique characters in the game but not all
of them can be recruited. Depending on your actions and decisions, some of them
can be your ally, some of them will not or some will just perish.
There
are no absolute right and wrong in every choice (some parts perhaps), it’s all
depend on how you look at it as far as story goes so you would probably feel
torn in the choices. But then again, if you’ve felt you don’t like the outcome
of your choice, just make sure you have backed-up your save data beforehand.
Like
any other turn-based tactical games, the strength of your army relies on how
you manage the equipments, skills and classes of every unit in it. The good
thing here is that, building-up units is more convenient. Instead of
leveling-up per unit, they are level-up per class and the level is shared, so
if you have a level 20 Knight, all other of your Knights are also scale to
level 20. Although class level is shared, skills must still learn individually
but you have the option to transfer it to other characters. If your unit dies
in the process, you can transfer his skills to another. This way no skills
would go to waste entirely.
There
are several features in the game that makes it more interesting and enjoyable
to play in my opinion, like the Tarot
system where you can freely replay your turns in battle just in case you
don’t like the turns you’ve made. Chaos
frame system which basically works with the loyalty level of your units
where If your unit’s loyalty drop, they will leave your army and will never
return. The game has lots of information to read regarding in-game stories and
character references that constantly updates depending on how the story is mold
for every character. I personally got fond of reading the information that I
actually spent longer in reading than playing.
Replayability
of the game is very good. After finishing the game, you will unlock few extra
post-game scenarios and you will be given an option to replay scenarios from any
points of the game and get a chance to choose different choices, try different
paths and even able to recruit other characters that you didn’t get in your
first play.
Overall,
Tactics Ogre – Let Us Cling Together
is a very good game for me. I personally like the story and more contents that
will keep you on playing even after completing the game and most especially the
classic feel of the game. If you’re looking for a good classic tactical game
that would keep you busy for a couple of months or 2, you definitely should try
Tactics Ogre – Let Us Cling Together.
Until
then!
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